This is a stat guide that covers the entire series so there are a ton of spoilers, but I did find that keeping tract of sheyans stats was really helpful in understanding the novel. Please note I did my guide in microsoft word so if it comes out a little funny thats why. If You notice a mistake let me know, Thanks. Ultimate evolution stats explained in chapter 9 For those interested most of reefs stats explained in Chapter 253, I will not try to figure out what reef and Mogensha’s stats are as we are not given nearly enough information to follow them. For instance in Chapter 686 Reef gets a weapon that requires 55 Physique. I have no idea how his Physique got that way but we know he is getting free attribute points and different equipment but we are not told what his equipment is or how he allocates his stats after Chapter 253. So I will focus on Sheyan. Base HP is Physique x 10 Base Defense is Physique /2 Spoiler: Terminator arc Terminator arc stat gains, till he enters pirates of the Caribbean world in chapter 45 (Please note the plus sign denotes permanent increases to stats) Innate ability Endurance Any character’s attack will be lowered by 25 points, if the damage is beneath 25 points then overall damage will count as 1 Pure attribute upgrades With Items Strength 8+2=10 +1=11 Agility 6+1=7 +1=8 Physique 12+2=14 +2=16 Perception 11+1=12 +1=13 Charm 6 +2=8 Intelligence 5 +1=6 Spirit 4 +1=5 HP 160 Defense 8 Free attribute to strength plus 1 Intense battle chapter 42, strength, agility and physique plus 1 Intense training chapter 44, physique and perception plus 1 Basic Foot work Basic Endurance Basic Close combat Expert Grappling Items (Note only Items that change stats will be here) Windbreaker charm plus 1 Exoskeleton all attributes plus 1 Switzerland golden shell watch physique plus 1 Spoiler: Pirates of the carribian arc Pirates of the Caribbean arc gains *until Chapter 130 Innate ability Endurance Any character’s attack will be lowered by 25 points, if the damage is beneath 25 points then overall damage will count as 1 Pure attribute With Items (Only counting Items at end of arc) Strength 10+1=11 +2=13 +2(Pirate ring leader)=15*max Agility 7 +3=10 Physique 14 +3=17 +3+10(triggered)=30 +2(pirate ring leader)=32 *max Perception 12 +2=14 Charm 6 +1-2=5 Intelligence 5 Spirit 4 HP (Max Possible) 320 Defense (Max Possible) 16 Free attribute to physique + 3 (Chapter 117) Intense training Strength + 1 (chapter 125) Basic Foot work lvl 4 *chapter 119 Basic Endurance lvl 2 * Chapter 119 Basic Close combat lvl 2 *Chapter 119 Expert Grappling lvl 2 *Chapter 119 Hidden Titles (note only hidden titles that change stats will be here) Pirate ring leader Once on ship Strength + 2 Physique + 2 Items Rotten Bone Ring Strength + 1 Physique + 1 (Chapter 67) Obsidian Fossil Anchor strength/agility/physique +1 Charm -2 (Chapter 102) Every time you receive damage physique +2 can stack 5 times Ambition Perception + 2 Agility + 2 Windbreaker charm + 1 Exoskeleton all attributes plus 1 (Traded to Paul Chapter 108) Switzerland golden shell watch physique + 1 Spoiler: harry potter arc Harry Potter World Gains *until Chapter 211 (author has 1 more perception and physique point that I could not find mentioned in chapter 210, by my count physique should be maxed at 26, and perception at 22 in chapter 210. Author has them at 27 and 23. Furthermore in Chapter 203 he says his strength is 12, and his physique is 24 without equipment, I cannot find where he upgraded either that much) Innate ability Endurance Any character’s attack will be lowered by 25 points, if the damage is beneath 25 points then overall damage will count as 1 Pure attribute upgrades With Items (Only counting Items at end of arc) Strength 11 +3(equipment)+3(GF(gene fluid)=17 Agility 7 +7+2(GF)=16 Physique 17+5=22 +4+10(triggered)=36 Perception 12+2=14 +8=22 Charm 6 +1-5=2 Intelligence 5 +2(GF)=7 Spirit 4 HP *max 510 (360 physique+50 Item+100attribute award) Defense* max 18 Ate Hagrid’s porridge Physique + 1 (Chapter 157) Free attribute perception +1 Physique + 4 (Chapter 199) Intense training Perception+1 (Chapter 208) Basic Foot work lvl 4 Basic Endurance lvl 3 (Chapter 208) Basic Close combat lvl 3 (Chapter 208) Expert Grappling lvl 2 Uruk-hai gene fluid (208) Strength of bear Strength+3 (211) Speed of an eagle Agility +2 (208) Intellect of a fox Intellect +2 (208) Hidden Titles (note only hidden titles that change stats will be here) Pirate ring leader Once on ship Strength + 2 Physique + 2 (not used) Items Trolls leg bone Strength + 2 (Chapter 159) (not used, traded 207) Rotten Bone Ring Strength + 1 Physique + 1 Obsidian Fossil Anchor strength/agility/physique +1 Charm -2 (Lost chapter 201) (Loss due to Upgraded) Every time you receive damage physique +2 can stack 5 times Monstrous Fighting Spirit Strength/physique +2 Agility +5 Perception +6 Charm-5 (upgraded in 205 and 209) Passive ability Pain Accumulation gain 5 physique per attack stacks 2 times after 2 attacks gain 50 hp Ambition Perception + 2 Agility + 2 Windbreaker charm + 1 Switzerland golden shell watch physique + 1 Attribute awards Healthy mister +100 hp Spoiler: Starship trooper arc Starship trooper gains *285 (Chapter 217 has 20 more HP than he should, but assuming he is wearing the armor he has the right amount of defense at 19, for some reason the author has given sheyan 2 more physique than I can find) (Chapter 263 says that Sheyans physique is only 18 points. By my count it should be 20+1 (from Switzerland gold shell watch), it also says his hp is 330 my count says it should be 310 any clarification would be helpful) (Chapter 265 gives sheyan 27 points of strength, by my estimation he should have either 19, or 24 depending on how he uses the item) (Chapter 272 has strength reaching 20 points, I have it at 19, Harry potter world seems to have me one off still) (Chapter 275 has sheyans Physique at 23, which is where my count says it should be) (In Chapter 278 sheyan says his pure agility is 23 points. That should be his physique) (Chapter 280 says sheyan has 10 points in agility I count 9) Innate ability Endurance Any character’s attack will be lowered by 25 points, if the damage is beneath 25 points then overall damage will count as 1 Pure attribute upgrades With Items (Only counting Items at end of arc) Strength 11+1+3+2+2=19 +6+3(GF)=28 Agility 7+1+1=9 +9+3(GF)=21 Physique 22 +1-3+3=23 +15=38 Perception 14+1=15 +9=24 Charm 6+1=7 -5+1=3 Intelligence 5+1=6 +3(GF)=9 Spirit 4+1=5 5 HP *max 530 (380 physique+50 Item+100attribute award) Defense *max 24 (21 when they left world) Purchased Helping hand from Blackthorn tribe, All attributes +1 (246) Failed main mission physique -3 (252) Perfectly completed side mission “black thorn tribes predicament” strength+3 Physique+3 (Chapter 269) Completed Mission “Destroy Tyrannical Spore colony” strength+2 agility+1 (Chapter 270) Free attribute Strength +2 Basic Foot work lvl 4 Basic Endurance lvl 3 Basic Close combat lvl 3 Expert Grappling lvl 2 Uruk-hai gene fluid lvl 3 (284) (note some changes happen in chapter 285 but I think that it more or less doesn’t effect the stat changes) Strength of bear Strength+3 Speed of an eagle Agility +3(284) Intellect of a fox Intellect +3(284) Hidden Titles (note only hidden titles that change stats will be here) Pirate ring leader Once on ship Strength + 2 Physique + 2 (not used) Items Starship trooper armour Defense+1-2 (Chapter 213, yes they spelled it armour) (not clear if this armour is used or not) NBC advanced powered Defense +2-3 (plus a lot of other non stat stuff) combat armor (222) Automatically dropped when they left world. Steel Canvas Black Arm Strap Strength +1 (attaches to ambition) Smiths Matrix Microchip Strength/Agility +6 (gained chapter 263 lost 267) Able to convert 5 Physique into 5 strength NCC High Quality Helmet Defense +2 Physique/perception +1 (Chapter 270) Gives Pulse Detection basically insight ability Barbarous Crust Armour Strength/Agility +2, zergling rush ability (285) Rotten Bone Ring Strength + 1 Physique + 1 Monstrous Fighting Spirit Strength/physique +2 Agility +5 Perception +6 Charm-5 (upgraded in 205 and 209) Passive ability Pain Accumulation gain 5 physique per attack stacks 2 times after 2 attacks gain 50 hp (while wearing Barbarous Crust Armour Pain accumulation is always on)*285 Ambition Perception + 2 Agility + 2 Windbreaker charm + 1 Switzerland golden shell watch physique + 1 Attribute awards Healthy mister +100 hp Spoiler: Lord of the Rings arc Lord of the Ring arc gains ends 342 (Chapter 287 has Sheyans strength at 40, but it should be 39, says agility is 23 (next chapter says its 28 ) but it should be 27 says physique is 35 (after format) but it should be 33, says perception is 25 but it should be 24) Innate ability Endurance Any character’s attack will be lowered by 25 points, if the damage is beneath 25 points then overall damage will count as 1 Pure attribute upgrades With Items (Only counting Items at end of arc) Strength 19+1+2=22 +14+4(GF)+5(format)=45*max Agility 9+1+2=12 +15+4(GF)=31 Physique 23+1+2=26 +17=43*max Perception 15+1+2=18 +9=27 Charm 7+1+2=10 -7+1=4 Intelligence 6+1+2=9 +4(GF)=13 Spirit 5+1+2=8 -2=6 HP *max 780 (430 physique+150 Item+100attribute award+100party skill) Defense *max 23.5 Drank Mucus of the Ocean freak of moria hp/mp permeant 50+ (Chapter 301) Absorbed Essance of ocean freak of moria (small) egg, all attributes +1 (316) Absorbed essence of ocean freak of maria (coconut size) egg, all attributes +2 (321) Hp/Mp +50 Basic Foot work lvl 4 Basic Endurance lvl 3 Basic Close combat lvl 3 Expert Grappling lvl 2 Uruk-hai gene fluid lvl 3 All AOE movement/attack speed +3%(328 Strength of bear Strength+4 (333) Speed of an eagle Agility +4 (333) Intellect of a fox Intellect +4 (333) Mantis Attack/movement speed +5% 339 Hidden Titles (note only hidden titles that change stats will be here) Pirate ring leader Once on ship Strength + 2 Physique + 2 (not used) Items Shriveled tangerine Strength/Physique/Intelligence +2, Charm/Spirit -2 Steel Canvas Black Arm Strap Strength +1 (attaches to ambition) Smiths Matrix Microchip Strength/Agility +6 (gained chapter 287) Able to convert 5 Physique into 5 strength NCC High Quality Helmet Defense +2 Physique/perception +1 Gives Pulse Detection basically insight ability Barbarous Crust Armour Strength/Agility +2, zergling rush ability Rotten Bone Ring Strength + 1 Physique + 1 Monstrous Fighting Spirit Strength/physique +2 Agility +5 Perception +6 Charm-5 (upgraded in 205 and 209) Passive ability Pain Accumulation gain 5 physique per attack stacks 2 times after 2 attacks gain 50 hp (while wearing Barbarous Crust Armour Pain accumulation is always on)*285 Ambition Perception + 2 Agility + 2 Windbreaker charm + 1 Switzerland golden shell watch physique + 1 Attribute awards (only those that effect stats mentioned) Healthy mister +100 hp Party Skills (only those that effect stats mentioned) Asylum +100 hp/mp (336) Spoiler: Pandora Pandora gains until chapter 477 (Chapter 345 says sheyans peak strength is 44, but it should be 45) (Chapter 346 says Sheyans perception is 28 but it should be 27) (Chapter 354 has sheyans physique at 45 I have it at 43, and it has his defense at 24.5 I have it at 23.5) (Chapter 360 says sheyans strength is 49, it should be 48) (Chapter 375 says sheyans agility is 32 but it should be 31) (chapter 375 says Sheyans HP is 800, but if reef cast faith guard on him it should be 880, if not 780) (462 says that sheyans basic attribute agility has reached 20 points without any items it should be at 19) (in 463 sheyan puts 4 points into physique and says his maximum physique is now 49 points, if you include all items and the title pirate ring leader that is accurate, because he cannot use that title in this world we will estimate his physique and the accompanying attributes (def/hp) at 47) (in 463 it says sheyans perception is at 19 and 1 more will make it 20, but it should be at 18 and 1 more makes perception 19) Innate ability Endurance Any character’s attack will be lowered by 25 points, if the damage is beneath 25 points then overall damage will count as 1 Innate Ability evolved to Stronghold in chapter 470 Innate ability Stronghold Any damage received will be forcefully reduced by 40 points If the damage received is below 40 points, your HP will only be deducted by 1 point. Apart from that, duration of negative buffs will be additionally reduced by 25%. This effect can be layered with physique exemption effects. Pure attribute upgrades With Items (Only counting Items at end of arc) Strength 22 +17+4(GF)+5(Format)=48*max Agility 12+7=19 +15+4(GF)=38 Physique 26+4=30 +17=47 Perception 18+1=19 +9=28 Charm 10 -7+1=4 Intelligence 9 +4(GF)=13 Spirit 8-1=7 -4=3 HP 920 (470 physique+150 Item+100attribute award+200party skill) Defense 25.5 Completed Side mission +8 free attribute points (Chapter 420, saving points) Completed Gold side mission +11 free attribute points (459) Completed mission +1 free attribute point (462) Out of 20 Free attribute points 7 to agility and 4 to physique and 1 to perception Saved 8 free attribute points Basic Foot work lvl 4 Basic Endurance lvl 3 Basic Close combat lvl 7 (474) Expert Grappling lvl 2 Advanced Saber Fluency lvl 4 (474) Uruk-hai gene fluid lvl 3 All AOE movement/attack speed +3% Strength of bear Strength+4 Speed of an eagle Agility +4 Intellect of a fox Intellect +4 Mantis Attack/movement speed +5% Hidden Titles (note only hidden titles that change stats will be here) Pirate ring leader Once on ship Strength + 2 Physique + 2 (not used) Items Weapon +7 west perverse damage (full stats 384) -1 stat to equip 407 -1 spirit to equip Ring Barbaric demon pupil Strength +3 Spirit-4 charm -1 (Chapter 355) Gives move Horn rage Ring Barbaric Demon Pupil Strength +3 Spirit-2 Gives move horn rage Upgraded chapter 474 Hydra armor *cant leave world Reduces damage by 30% (Chapter 358) Drank Mucus of Ocean Freak of Moria hp/mp +50 (Items that permanently change HP will stay in items even though they were already used, makes it easier to keep tract of HP) Absorbed Ocean Freak of moria egg permanent hp/mp +50 Shriveled tangerine Strength/Physique/Intelligence +2, Charm/Spirit -2 Steel Canvas Black Arm Strap Strength +1 (attaches to ambition) Smiths Matrix Microchip Strength/Agility +6 Able to convert 5 Physique into 5 strength NCC High Quality Helmet Defense +2 Physique/perception +1 Gives Pulse Detection basically insight ability Barbarous Crust Armour Strength/Agility +2, zergling rush ability Upgraded to lvl 4 *477 Rotten Bone Ring Strength + 1 Physique + 1 Monstrous Fighting Spirit Strength/physique +2 Agility +5 Perception +6 Charm-5 (upgraded in 205 and 209) Passive ability Pain Accumulation gain 5 physique per attack stacks 2 times after 2 attacks gain 50 hp (while wearing Barbarous Crust Armour Pain accumulation is always on)*285 Ambition Perception + 2 Agility + 2 Windbreaker charm + 1 Switzerland golden shell watch physique + 1 Attribute awards (only those that effect stats mentioned) Healthy mister +100 hp Party Skills (only those that effect stats mentioned) Asylum (upgraded in chapter 464) lvl 4 +200 hp/mp also when attacked there is a 15% chance of recovering 200 hp, cool down 30 seconds Allies Ability (only those that effect stats mentioned) Reefs faith guard +100 hp +10 defense *351 (never cast on sheyan this world although it is possible too, so it will not be counted on max hp or defense) Spoiler: Return to Pirates of the Caribian Return to Pirates of the Caribbean gains until 604 (In chapter 482 they got a 20% hp buff for a few chapters which put sheyans hp at 1104 but once they left the battle it went back to 940 while on ship, 920 off ship due to title pirate ring leader) (In chapter 484 it says sheyans strength is 45 points and I agree) (485 says his defense is 26.5 that is accurate because with the title pirate ring leader he should have a max physique of 49) (491 says agility is 40 and that is what my count says it should be) (564 says that team ace got a damage and defense increase of 1% on their weapons and armour but it does not mention what got upgraded so its left out of my calculations) (584 says that sheyan is afflicted with the Aztec final curse, this curse will remove 3 basic attributes (agility) and then every 24 hours remove 1-2 basic attributes randomly. He had this curse for 3 days but the author never tells us what other attributes he loses so there should be another -2 up to -4 basic attributes somewhere.) (In 591 sheyan upgraded his rank to major but as far as I can tell did not upgrade his party.) Innate ability Stronghold Any damage received will be forcefully reduced by 40 points. If the damage received is below 40 points, your HP will only be deducted by 1 point. Apart from that, duration of negative buffs will be additionally reduced by 25%. This effect can be layered with physique exemption effects. (note during this arc sheyan got another title that effects stats called fearless. It raises his HP by 5%. The title Pirate ring leader requires that he be on a ship to be in effect so until he gets a better title than fearless I will use the title fearless to adjust his stats to the possible max) Pure attribute upgrades With Items (Only counting Items at end of arc) Strength 22 +17+4(GF)+5(Format)=48*max Agility 19-3=16 +17+4(GF)=37 Physique 30 *max with items 47 +17=47 Perception 19 +9=28 Charm 10 -7+1=4 Intelligence 9 +4(GF)=13 Spirit 7 -4=3 HP *max 966 (470 physique+150 Item+100attribute award+200party +skill +5%(46)title) Defense 25.5 Aztec final curse -3 agility 2 free attributes obtained for completing mission in 590 10 saved free attribute points Basic Foot work lvl 4 Basic Endurance lvl 3 Basic Close combat lvl 7 Expert Grappling lvl 2 Advanced Saber Fluency lvl 4 Uruk-hai gene fluid lvl 3 All AOE movement/attack speed +3% Strength of bear Strength+4 Speed of an eagle Agility +4 Intellect of a fox Intellect +4 Mantis Attack/movement speed +5% Hidden Titles (note only hidden titles that change stats will be here) Pirate ring leader Once on ship Strength + 2 Physique + 2 Fearless 5% hp bonus (569) Items Dark Blue ring Agility +2 (483) Sacred cow horn cup increases healing effects by 25% puts up shield equal to hp healed (538) Deformed Thick Gloves Chance of releasing attack 50-130, chance to perfectly block attack(569) Weapon +7 west perverse damage (Attack boosted by 8% in chapter 563) Ring Barbaric Demon Pupil Strength +3 Spirit-2 Gives move horn rage Drank Mucus of Ocean Freak of Moria hp/mp +50 Absorbed Ocean Freak of moria egg permanent hp/mp +50 Shriveled tangerine Strength/Physique/Intelligence +2, Charm/Spirit -2 Steel Canvas Black Arm Strap Strength +1 (attaches to ambition) Smiths Matrix Microchip Strength/Agility +6 Able to convert 5 Physique into 5 strength NCC High Quality Helmet Defense +2 Physique/perception +1 Gives Pulse Detection basically insight ability Barbarous Crust Armour Strength/Agility +2, zergling rush ability Upgraded to lvl 4 *477 Rotten Bone Ring Strength + 1 Physique + 1 Monstrous Fighting Spirit Strength/physique +2 Agility +5 Perception +6 Charm-5 (upgraded in 205 and 209) Passive ability Pain Accumulation gain 5 physique per attack stacks 2 times after 2 attacks gain 50 hp (while wearing Barbarous Crust Armour Pain accumulation is always on)*285 Ambition Perception + 2 Agility + 2 Windbreaker charm + 1 Switzerland golden shell watch physique + 1 Attribute awards (only those that effect stats mentioned) Healthy mister +100 hp Party Skills (only those that effect stats mentioned) Asylum lvl 4 +200 hp/mp also when attacked there is a 15% chance of recovering 200 hp, cool down 30 seconds Allies Ability (only those that effect stats mentioned) Reefs faith guard +100 hp +10 defense (Not used on sheyan in this arc so will not be calculated into max stats) Abilities Flesh explosion 5-15 true damage (Chapter 539) Flesh Explosion lvl 2 7-18 true damage (569) Rank privileges *that effect stats Major Any contestant with a lower military rank has attack reduced by 7% while sheyans attack is increased by 7% (591) Spoiler: Resident Evil World Origins Resident Evil Origins (Hidden World) ending stats (680) (Chapter 627 says sheyans strength is 49 should be 48) (Chapter 637 says sheyans physique is 49, but it can only be that when the title pirate ring leader is on him, he must be on a ship to equip the title pirate ring leader Innate ability Stronghold Any damage received will be forcefully reduced by 40 points. If the damage received is below 40 points, your HP will only be deducted by 1 point. Apart from that, duration of negative buffs will be additionally reduced by 25%. This effect can be layered with physique exemption effects. (Note Stats are adjusted with the title fearless as it gives his maximum stats HP +5%) Pure attribute upgrades With Items (Only counting Items at end of arc) Strength 22 +17+4(GF)+5(Format)=48*max Agility 16 +17+4(GF)=37 Physique 30 +17=47 Perception 19+3=22 +9+22(gold pearl, does not allow growth hunter)=53 Charm 10 -7+1=4 Intelligence 9 +4(GF)=13 Spirit 7+2=9 -4=5 HP *max 966 (470 physique+150 Item+100attribute award+200party skill +5%(46)title) Defense 25.5 Killed notable storyline character +2 free attribute (652) Slayed High Priest Guarba +2 free attribute (661) Soulforce bonus fee +3 to perception +2 to spirit (663) 14 saved free attribute points Basic Foot work lvl 4 Basic Endurance lvl 3 Basic Close combat lvl 7 Expert Grappling lvl 2 Advanced Saber Fluency lvl 4 Uruk-hai gene fluid lvl 3 All AOE movement/attack speed +3% Strength of bear Strength+4 Speed of an eagle Agility +4 Intellect of a fox Intellect +4 Mantis Attack/movement speed +5% Hidden Titles (note only hidden titles that change stats will be here) Pirate ring leader Once on ship Strength + 2 Physique + 2 Fearless 5% hp bonus Items Gold Pearl Doubles Pure Perceptive sense, will not initiate growth hunter (679) Ndipaya Evolved Leech (special) doesn’t actually change stats but does about 5 paragraph worth of things see chapter 662 Dark Blue ring Agility +2 Sacred cow horn cup increases healing effects by 25% puts up shield equal to hp healed Deformed Thick Gloves Chance of releasing attack 50-130, chance to perfectly block attack Weapon +7 west perverse damage (Attack boosted by 8% in chapter 563) Ring Barbaric Demon Pupil Strength +3 Spirit-2 Gives move horn rage Drank Mucus of Ocean Freak of Moria hp/mp +50 Absorbed Ocean Freak of moria egg permanent hp/mp +50 Shriveled tangerine Strength/Physique/Intelligence +2, Charm/Spirit -2 Steel Canvas Black Arm Strap Strength +1 (attaches to ambition) Smiths Matrix Microchip Strength/Agility +6 Able to convert 5 Physique into 5 strength NCC High Quality Helmet Defense +2 Physique/perception +1 Gives Pulse Detection basically insight ability Barbarous Crust Armour Strength/Agility +2, zergling rush ability Upgraded to lvl 4 *477 Rotten Bone Ring Strength + 1 Physique + 1 Monstrous Fighting Spirit Strength/physique +2 Agility +5 Perception +6 Charm-5 (upgraded in 205 and 209) Passive ability Pain Accumulation gain 5 physique per attack stacks 2 times after 2 attacks gain 50 hp (while wearing Barbarous Crust Armour Pain accumulation is always on)*285 Ambition Perception + 2 Agility + 2 Windbreaker charm + 1 Switzerland golden shell watch physique + 1 Attribute awards (only those that effect stats mentioned) Healthy mister +100 hp Party Skills (only those that effect stats mentioned) Asylum lvl 4 +200 hp/mp also when attacked there is a 15% chance of recovering 200 hp, cool down 30 seconds Allies Ability (only those that effect stats mentioned) Reefs faith guard +100 hp +10 defense (Not used on sheyan in this arc so will not be calculated into max stats) Abilities Flesh Explosion lvl 2 7-18 true damage Pestilence monarch several paragraphs worth of abilities, see chapter 671, none raise stats though. The first modifier can be found in 677, second in 680. None raise stats all have long descriptions. Rank privileges *that effect stats Major Any contestant with a lower military rank has attack reduced by 7% while sheyans attack is increased by 7% Spoiler: Jurasic Park World Jurassic park world ending stats *781 (Chapter 751 says sheyans strength is 49 but it should be 47 or 52 depending on whether he uses the ability format) (Chapter 754 has me totally lost. It says his pure strength is 32, it should be 22, perhaps this should be physique? and it says that he only has 14 free attribute points but he should have 20) (Chapter 772 says sheyan has 20 free attribute points, but now it says his base physique is 32, when it should be 30. Let me know if I missed it going up somewhere, last time he invested in physique was 463 over 300 chapters ago) Innate ability Stronghold Any damage received will be forcefully reduced by 40 points. If the damage received is below 40 points, your HP will only be deducted by 1 point. Apart from that, duration of negative buffs will be additionally reduced by 25%. This effect can be layered with physique exemption effects. (Note Stats are adjusted with the title fearless as it gives his maximum stats HP +5%) Pure attribute upgrades With Items (Only counting Items at end of arc) Strength 22 +21+4(GF)+5(Format)=52*max Agility 16 +17+4(GF)=37 Physique 30 +25=55 (due to rank can suppress boundary breakthrough) Perception 22 +9+22(gold pearl, does not allow growth hunter)=53 Charm 10 -7+1=4 Intelligence 9 +4(GF)=13 Spirit 9 -4=5 HP *max 1,533 (550 physique+150 Item+100attribute award+560party skill + 100 Faith Guard+5%(73)title) Defense *max 39.5 (assumes faith guard is on) Dinosaur Gene Enhancing Dosage +3 free attributes killed a Tier-7 legendary creature: Junior Biohazard Rex +3 free attribute points 20 saved free attribute points Basic Foot work lvl 4 Basic Endurance lvl 3 Basic Close combat lvl 7 Expert Grappling lvl 2 Advanced Saber Fluency lvl 4 Uruk-hai gene fluid lvl 3 All AOE movement/attack speed +3% Strength of bear Strength+4 Speed of an eagle Agility +4 Intellect of a fox Intellect +4 Mantis Attack/movement speed +5% Hidden Titles (note only hidden titles that change stats will be here) Pirate ring leader Once on ship Strength + 2 Physique + 2 Fearless 5% hp bonus Items Black Grade Bracer Physique +4 (Chapter 772) Greasy Cloth Lump Strength/Physique +4 (Chapter 740) Gold Pearl Doubles Pure Perceptive sense, will not initiate growth hunter Ndipaya Evolved Leech (special) doesn’t actually change stats but does about 5 paragraph worth of things see chapter 662 Dark Blue ring Agility +2 Sacred cow horn cup increases healing effects by 25% puts up shield equal to hp healed Deformed Thick Gloves Chance of releasing attack 50-130, chance to perfectly block attack Weapon +7 west perverse damage (Attack boosted by 8% in chapter 563) Ring Barbaric Demon Pupil Strength +3 Spirit-2 Gives move horn rage Drank Mucus of Ocean Freak of Moria hp/mp +50 Absorbed Ocean Freak of moria egg permanent hp/mp +50 Shriveled tangerine Strength/Physique/Intelligence +2, Charm/Spirit -2 Steel Canvas Black Arm Strap Strength +1 (attaches to ambition) Smiths Matrix Microchip Strength/Agility +6 Able to convert 5 Physique into 5 strength NCC High Quality Helmet Defense +2 Physique/perception +1 Gives Pulse Detection basically insight ability Barbarous Crust Armour Strength/Agility +2, zergling rush ability Upgraded to lvl 4 *477 Rotten Bone Ring Strength + 1 Physique + 1 Monstrous Fighting Spirit Strength/physique +2 Agility +5 Perception +6 Charm-5 (upgraded in 205 and 209) Passive ability Pain Accumulation gain 5 physique per attack stacks 2 times after 2 attacks gain 50 hp (while wearing Barbarous Crust Armour Pain accumulation is always on)*285 Ambition Perception + 2 Agility + 2 Windbreaker charm + 1 Switzerland golden shell watch physique + 1 Attribute awards (only those that effect stats mentioned) Healthy mister +100 hp Party Skills (only those that effect stats mentioned) Asylum lvl 8 +560 hp/mp also when attacked there is a 15% chance of recovering 200 hp, cool down 30 seconds (Upgraded Chapter 758) Allies Ability (only those that effect stats mentioned) Reefs faith guard +100 hp +10 defense (used in Chapter 691, Think this is the first time its used on sheyan) Abilities Flesh Explosion lvl 3 10-25 true damage (Upgraded 696) Pestilence monarch upgraded in chapter 695, Amazing upgrade in chapter 724 can now increase movement speed by 10% Rank privileges *that effect stats Major Any contestant with a lower military rank has attack reduced by 7% while sheyans attack is increased by 7% Spoiler: Return to Lord of the Rings Return to Lord of the Rings (In chapter 819 sheyan becomes a growth hunter by getting his pure Physique up to 50. This is really complicated as chapter 772 says that after he has 49 points in pure physique he must add 5 points into physique to get 50 points. My stat guide shows sheyan with 30 pure Physique in chapter 818 with 26 free attribute points so I will say he used 25 of them with 1 left over, please note the author said in Chapter 772 that sheyans pure physique was 32 so I may be off somewhere or the author is using this to fix one of his mistakes and hopes nobody notices) (Chapter 819 says sheyans HP is 3,175, but even without faith guard, or the title fearless I calculate it should be 3,387.5 would love to see the authors notes on this one) (As of Chapter 856 I am calculating Sheyans absolute maximum HP at 3,793 this seems like a lot but I would like to remind you that Uruk-hai leader, Lurtz did 24,458 damage with negative buff vitality evaporation that does 200% damage in 13 and a half minutes in chapter 330, according to chapter 9, a 100 defense reduces damage by 80% so even if his defense was 100 it would still one shot sheyan) Innate ability Stronghold Any damage received will be forcefully reduced by 40 points. If the damage received is below 40 points, your HP will only be deducted by 1 point. Apart from that, duration of negative buffs will be additionally reduced by 25%. This effect can be layered with physique exemption effects. (Note Stats are adjusted with the title fearless as it gives his maximum stats HP +5%) Pure attribute upgrades With Items (caught up to translation) Strength 22 +21+8(Bat *black artmix technique)+5(Format)=56*max Agility 17 +17+8(Bat)=42 Physique 30+19+(5 for boundary break)=50+25 (items)+8 (Bat)+15 (for growth bonus)=98*max Perception 22 +9+8 (Bat)+22(gold pearl, does not allow growth hunter)=61 Charm 10 -7+1+8(Bat)=12 Intelligence 9 +8(Bat)=17 Spirit 9 -4+8(Bat)=13 HP *max 3,793 *980 (From physique)+150 (Items)+ 560 (Party skill)+ 100 (Faith guard) +300 (Growth hunter bones 1)=2090+25%( 522.5) Growth hunter bonus 2)=2612.5+1000(Growth hunter bones 3)= 3612.5+5% (180.6) Fearless title)=3,793 (Please note that growth hunter bonus 2 must be applied before adding bonus 3 and fearless is +5% of total hp) Defense *max 61 (49 pure physique+2 item+10 faith guard) Killed Growth Hunter vice leader +6 free attribute points (Chapter 815) Used 25 free attributes *my best guess (chapter 819) saved free attribute points 20+6-25=1 In 819 Basic Foot work lvl 4 Basic Endurance lvl 3 Basic Close combat lvl 7 Expert Grappling lvl 2 Advanced Saber Fluency lvl 4 Uruk-hai gene fluid Promoted to LVL 7 ability Black Artmix Technique (Chapter 856) All Attributes +8 (This is a 56 point difference) Hidden Titles (note only hidden titles that change stats will be here) Pirate ring leader Once on ship Strength + 2 Physique + 2 Fearless 5% hp bonus Items Black Grade Bracer Physique +4 Greasy Cloth Lump Strength/Physique +4 Gold Pearl Doubles Pure Perceptive sense, will not initiate growth hunter Ndipaya Evolved Leech (special) doesn’t actually change stats but does about 5 paragraph worth of things see chapter 662 Dark Blue ring Agility +2 Sacred cow horn cup increases healing effects by 25% puts up shield equal to hp healed Deformed Thick Gloves Chance of releasing attack 50-130, chance to perfectly block attack Weapon +7 west perverse damage (Attack boosted by 8% in chapter 563) Ring Barbaric Demon Pupil Strength +3 Spirit-2 Gives move horn rage Drank Mucus of Ocean Freak of Moria hp/mp +50 Absorbed Ocean Freak of moria egg permanent hp/mp +50 Shriveled tangerine Strength/Physique/Intelligence +2, Charm/Spirit -2 Steel Canvas Black Arm Strap Strength +1 (attaches to ambition) Smiths Matrix Microchip Strength/Agility +6 Able to convert 5 Physique into 5 strength NCC High Quality Helmet Defense +2 Physique/perception +1 Gives Pulse Detection basically insight ability Barbarous Crust Armour Strength/Agility +2, zergling rush ability Upgraded to lvl 4 *477 Rotten Bone Ring Strength + 1 Physique + 1 Monstrous Fighting Spirit Strength/physique +2 Agility +5 Perception +6 Charm-5 (upgraded in 205 and 209) Passive ability Pain Accumulation gain 5 physique per attack stacks 2 times after 2 attacks gain 50 hp (while wearing Barbarous Crust Armour Pain accumulation is always on)*285 Ambition Perception + 2 Agility + 2 Windbreaker charm + 1 Switzerland golden shell watch physique + 1 Attribute awards (only those that effect stats mentioned) Healthy mister +100 hp Party Skills (only those that effect stats mentioned) Asylum lvl 8 +560 hp/mp also when attacked there is a 15% chance of recovering 200 hp, cool down 30 seconds (Upgraded Chapter 758) Allies Ability (only those that effect stats mentioned) Reefs faith guard +100 hp +10 defense (used in Chapter 691, Think this is the first time its used on sheyan) Abilities Flesh Explosion lvl 3 10-25 true damage (Upgraded 696) Pestilence monarch upgraded in chapter 695, Amazing upgrade in chapter 724 can now increase movement speed by 10% Rank privileges *that effect stats Major Any contestant with a lower military rank has attack reduced by 7% while sheyans attack is increased by 7% Growth Hunter Bonus (chapter 819) increase HP by 1,000 points and 25% of maximum HP value, Physique increase of 15 points, HP increase of 300 points, increase movement speed (I don’t think this is agility) by 30 points and evasion by 10%.
You should put information for each arc in a spoiler tab to save space. Just title them for people to know what to look for.
It's a decent read, but it's just garbage compared to its prequel. Author messed up so much that he ended up dropping what was supposed to be the finale of the trilogy and moving on to do proper story writing elsewhere.
I also recommended everyone to read it! Although the prologue and the Terminator arc are a bit boring, the rest is what really took off!
Answer your question about Sheyan stats: From harry potter your accounts on sheyan's stats weren't matching the author's because you forgot about sheyan's servant who has the ability: (Servant special ability: ‘Loyal & Devoted’ (basic 110 loyalty points), feedback 1/10 of its personal attributes to its master.) Volume 4 - Chapter 69: Heavenly servant